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This is a 3D Asteroids-style game I made as a school assignment. It is made using Unity3D.

 

I decided to go with a retro look, and I created the assets using Blender.

I tried to remain true to the original while making a 3-dimensional space, however depth perception proved a challenge, so I allowed the player to rotate the view while playing which alleviated this a bit.

The source code as well as the compiled game are available below.

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