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Hex Core is an arcade game created as part of a team. The goal is to reflect the balls to protect your core while trying to destroy your opponents cores.

The game is made in Unity, and I performed a generalist role during its production. I touched on many of the different aspects of the game, including AI, gameplay, multiplayer networking, and the C++ REST server.

The game was showcased at CGX Ottawa 2018, wiith lots of positive feedback!

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